Dragon Method by Andrew Finnie

Hello, I haven't modelled much lately so I thought I would share a brief rundown of the process. Bottom picture is the model in progress - called the 'mesh'. I used a program named anim8or for this, but normally would use Carrara.

The second image is a render of the transmap - or alpha map. A 'render' is like taking a photograph of the mesh. You use the alphamap in photoshop as a mask. The next picture has a bit of dragon texture applied. You use the alpha mask to make sure your texture stays only on the dragon while working in photoshop. The texture has been given a 'pinlight' or 'overlay' parameter for it's layer.

Read the entire post and view more images HERE

(C) Andrew Finnie

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